Fallout 4 Melee Weapon Mods
Blacksmith is a pretty useless perk, its only really useful for unarmed as it allows you to mod PA arms to offset the fact that you can't use any unarmed weapons in PA I never take it for melee, you can buy already modded melee weapons from moe, cricket, kleo and arturo and they will available before you could get them with blacksmith. Fallout 4's boston airport got a significant downgrade during development seemingly (expectations vs reality). Mods Any mods to make Fallout 4's melee combat less awful? So I'm craving for any mods that would prevent blocking melee weapons with bare hands, or would remove the 'Chance to disarm' part on the big leagues perk. For Fallout 4 on the Xbox One, a GameFAQs message board topic titled 'Best melee weapon mods you've seen?'
ModInfoDamFire RateRngAccWgt.MatsNonéStandard.-(1), (2), (1), (2)NoneLighter weight. Reduced harm.-1-1.1(1), (1), (2), (1), (2)NoneHeavier fat. Improved damage.+1-+0.9(1), (2), (2), (2), (3)NoneBetter crucial shot damage.-+2+0.2(2), (2), (2), (2), (4)NoneBetter harm.+3-+0.2(2), (2), (2), (3), (4)NoneImproved rate of open fire. Zoo tycoon 1 animal mods. Inferior damage and variety.-3+72-12-11+0.4(3), (2), (3), (3), (4)Improved rate of open fire and shield penetration. Decreased range.
Second-rate harm.-3+72-10-11+0.4(3), (2), (3), (3), (4)More sensitive trigger. Better price of fire.-+28-4-(4), (3), (2), (3), (5)Exceptional damage.+6-+0.4(4), (5), (3), (3), (3)Improved rate of fireplace.
Reduced harm. Inferior variety.-+72-12-11+0.6(3), (3), (3), (4), (5)Superior price of fire. Inferior Variety.
Inferior damage.-3+95-12-11+0.6(4), (5), (4), (3), (4)Superior damage. Better critical chance damage and precision.+6-+2+0.7(5), (6), (4), (4), (4)Improved price of fireplace and shield transmission. Reduced damage and range.-+72-10-11+0.7(4), (6), (5), (4), (5)Improved harm and price of fire. Inferior Variety.+3+72-12-11+0.9(6), (7), (5), (6), (5)Exceptional harm.
Changes ammo type to.45 Caliber. More delicate trigger.
Much better price of open fire.+9+28-4+0.8(6), (7), (5), (5), (6). ModInfoDamFire RateRngAccWgt.MatsNoneStandard??????????1x, 1x, 1x, 1x, 3xNoneLighter excess weight. Reduced damage.??????????1x, 5x, 1x, 2x, 3xNoneHeavier fat. Improved damage.??????????1x, 8x, 2x, 2x, 3xNoneBetter vital shot harm.??????????4x, 8x, 5x, 4x, 4xNoneBetter damage.??????????4x, 9x, 5x, 4x, 4xImproved rate of fire. Inferior harm and variety.??????????2x, 10x, 6x, 5x, 6xImproved price of open fire and shield penetration. Reduced range. Low quality damage.??????????5x, 9x, 7x, 5x, 6xMore sensitive trigger.
Fallout 4 Best Starting Weapons
Better rate of fire.??????????5x, 10x, 5x, 5x, 7xSuperior damage.??????????5x, 10x, 5x, 6x, 6xImproved price of fire. Reduced harm.
Inferior range.??????????6x, 11x, 6x, 6x, 6xExcellent rate of fire. Inferior harm and variety.??????????6x, 12x, 6x, 7x, 7xSuperior damage. Better critical shot harm and precision.??????????7x, 13x, 8x, 6x, 7xImproved rate of fire and shield penetration. Reduced damage. Inferior variety.??????????7x, 13x, 8x, 6x, 7xExceptional damage. More delicate trigger.
Better price of fire.??????????9x, 15x, 7x, 6x, 10xEnhanced damage and price of fireplace. Inferior Variety.??????????9x, 16x, 8x, 7x, 10x. ModInfoAccWgt.Mats-Standard.-(1), (1)-Enhanced recoil and hip-fire accuracy.+5-(1), (1), (2)-Excellent sighted accuracy. Better recoil and purpose with scopes. Enhanced party.+11+0.6(3), (4), (3)Better recoil and hip-fire precision.+7+0,2(2), (1), (1), (2), (3)Excellent sighted precision. Better recoil and aim with scopes.
Improved party.+11+0.7(4), (5), (2), (3), (3)Exceptional sighted accuracy and recoil. Much better target with scopes. Enhanced party.+13+0.8(5), (6), (2), (4), (4). ModInfoAccWgt.Mats-Standard.-(1), (1)-Improved focus and much better sighted accuracy.+2-(1), (1), (1)-Enhanced magnification. First-class sighted precision.+6+0.4(1), (1), (1), (1)-Better concentrate and sighted precision.+7+0.2(2), (3), (2)-Better focus and sighted precision.+7+0.2(2), (3), (1), (2)-Better magnification. First-class sighted precision.+23+0.4(2), (3), (2), (1)-Exceptional zoom and sighted precision.+36+0.6(3), (4), (4), (2)Night vision.
Improved zoom. Better sighted accuracy.+16+0.4(3), (2), (1), (2), (2)Night vision.
Fallout 4 Melee Build
Better magnification. Better sighted precision.+23+0.4(5), (1), (1), (4), (2), (3), (3)Night vision. Superior zoom and sighted accuracy.+36+0.6(6), (2), (2), (5), (3), (3), (4)Tracks goals. Improved zoom. Superior sighted precision.+16+0.7(6), (3), (5), (3), (4), (4), (5)Tracks focuses on. Superior magnification and sighted precision.+36+0.7(6), (3), (5), (3), (4), (4), (5). ModInfoAccWgt.MatsNoneNoneStandard.-1x, 2xNoneNoneImproved focus and better sighted precision.+2-4x, 5x, 2x, 2x, 6xNoneNoneImproved zoom.
Superior sighted precision.+18+1.42x, 1x, 2x, 3xNoneNoneBetter concentrate and sighted precision.+7+2.52x, 2x, 1x, 1x, 2x, 1xNoneNoneBetter focus and sighted accuracy.????2x, 2x, 1x, 1x, 2x, 1xNoneBetter zoom. First-class sighted precision.????3x, 2x, 2x, 4xNoneSuperior magnification and sighted precision.????4x, 4x, 4x, 5xNight vision. Enhanced magnification. Better sighted accuracy.????4x, 5x, 2x, 1x, 2x, 4x, 2x, 2xNight time vision. Better magnification. First-class sighted accuracy.????4x, 6x, 3x, 2x, 4x, 4x, 2x, 2xEvening vision. First-class zoom and sighted precision.????5x, 7x, 4x, 2x, 5x, 6x, 4xTrails targets.
Improved magnification. Superior sighted precision.????8x, 6x, 4x, 3x, 1x, 6xMonitors targets. Superior magnification and sighted precision.????5x, 8x, 4x, 6x, 3x, 7x, 6x.